November 7, 2023

The secret to infinite creative productivity.

In this post I will show you how you can increase your productivity 10x and get to better results faster in any creative discipline. We'll uncover the essence of perseverance and the iterative process in the realm of design and creative problem-solving.

We are all grownups here: We know the secret to success in the creative industry does not rely on the genius, or the talented, or even the...well genius. The secret is really that the ones that want to solve the design problem the most, and by want, I mean, REALLY want the thing, they will solve it. At any cost.

The Importance of Persistence in Design

When facing a creative problem, the designer that manages to create more value per output, is the one that will get closer to success. Design is a process of discovery, you will start doing something, and it will not match what you have in your head, so you need to iterate over and over until you start discovering that little seed, that little thread that you need to pull until you figure out what that thread is.

It is in the repetition, in the exploration and in the discovery that you will find what tool, technique or driving force actually starts to multiply the output. That is for example, the essence of style.

The Significance of Style

Style is a set of choices and decisions that are repeated over and over forming a pattern that is recognizable and over time, it starts to mature its coherence.

The Dual Approach to Problem-Solving

The formula is on one side understanding the problem and on the other side trying to brute force a solution, eventually you will manage to marry both. The more experienced a designer you are -more library, more tools, more skills- the faster you will transform overclocking your brain and trying to bash through a problem, but everything starts on those two energy demanding edges.

Application of Principles Across Creative Disciplines

Here is the thing, that principle can be applied from developing a custom set of brushes, to drawing circles in order to learn how to draw basic shapes and also if you want to learn anatomy in order to complement the foundations, and you manage to repeat this every day until it becomes second nature, then you will start finding solutions faster.

This happens also when you are trying to solve hyper complex design problems, in real time for example, working on a landscape or an environment, you need to understand your foliage brushes, distances, landscape design, scale, composition, etc. Then in order to get to a perfect frame, you need to go through hundreds of iterations.

In concept art, usually before starting drawing, people do thumbnails, and they do sheets of dozens of them until they find that seed of what they are looking for.

Same applies to character design, character designers go through many iterations until they find the right curves, the right colors, the right expressions, etc.

With photography its the same thing.

The Art of Discarding

Bear with me with this one... In philosophy, via negativa is used to explore the nature of existence and reality. It emphasizes the limitations of human language and understanding when it comes to describing complex or abstract concepts. By focusing on what something lacks or what it is not, philosophers aim to clarify the boundaries of what can be known or defined.

We judge design, by what its not, and so, we try to define what it is, since designing is bringing something useful into this world (serving a commercial purpose then digital design has intrinsic value), we poke, challenge and stress test design and see where it fails.

Some designers value their work too much. They believe that their output is something that comes from the gods, and treat their work. But its the other way around, you can create divine work only if your decisions translate to an end result that solves the design problem.

Therefore, like evolution, the strongest designs, meaning the ones that are judged by stakeholders, will eventually be challenged, morphed and adapted to fit that particular need that the design is trying to fulfill.

Therefore, you have to get used to discarding your work, to try millions of iterations until you learn something, until you find something that is useful not to satisfy your ego, but to solve the business problem and provide value.

The Path to Infinite Productivity

You cannot brute force your way without an intellectual understanding of a problem, but the secret, in the end is not too complicated. Start. That is 50% of the battle, then keep going, repeat, try something else, repeat again, gain confidence and speed, iterate as much as you can and have as many options as possible, have a backup plan and be a master of your craft. Be open to examine your work, as if you were an ice cold judge, poke holes and challenge it, be brutally honest with yourself and make sure that the only thing you are mostly aware of is your own ignorance. If you ruthlessly apply this principle to every single stage of the process, no matter how small, it will mathematically push you forward in your discipline.

November 1, 2023

Only share your work when you are absolutely confident.

Or the AI clickbait version: The Presentation Code: Cracking the Formula for Conquering Your Creative Demons

There is this thing in the creative industry, which is, there is always a point where you have to share your work with someone else for review...the presentation.

In the creative industry, the moment of presentation is akin to baring your soul before others for scrutiny and critique. It's a process that often induces trepidation, even for seasoned professionals. I've experienced the nerves & the sweat. However, I've also learned that these presentations, when approached with the right mindset, can be transformative, providing opportunities for growth and affirmation.

Presenting always involves exposing yourself, raw, naked in front of someone else to get ripped apart, your flaws will be shown in public, and every mistake that you did will surface. Depends on the audience, if its a peer that is more senior than you, there is a really big chance that your work will be challenged in a way or another.

This doesn't mean that the experience will or has to be traumatic, it might be intimidating in the beginning, if you are a more junior in your career, even though, I always dread some feedback sessions, I get nervous and sweat, feel insecure or get an instant imposter syndrome shock in my bloodstream.

A presentation with an empathic, benevolent partner, can give you honest and motivating feedback. It can give you confidence that you are working on the right path and maybe share with you a key or two that can unlock your career path. You never know. Sometimes, after a presentation you realise, that you've grown.

The more experienced that you are presenting, the more confidence you can project and the easier it might be for you to navigate your audience. But there are certain guidelines that can help you arrive to your appointment more prepared and reduce not only the level of stress, but of insecurity, dread and give you protection when you are facing a challenging counterparty.

First things first, you are a designer, not an artist. You solve problems. It's crucial to remember that every element you present must be justified. From the color palette to typographic choices, every design decision should have a purpose. A cohesive narrative that ties together the elements of your presentation can make all the difference. Anticipating potential weaknesses and having well-prepared counterpoints ready can fortify your presentation against potential challenges. If you are presenting a moodboard for example, you cannot have random images that don't make sense one next to the other. People will always, and I mean always, pick up your weakest spot within your performance and question you around it.

A well-prepared presentation not only encompasses the content but also the design and communication strategy. It's crucial to ensure that every detail is meticulously planned, allowing you to confidently navigate through your presentation. By being aware of your current position in the creative process and having a thorough understanding of your work, you can confidently present and respond to any challenges that come your way.

This also trickles down to the presentation design, the story beats, the way you prepare the editorial. How you communicate your ideas. The more solid and prepared you come - the more you know the upside downs of your work, the higher the rate of success. If someone challenges you, better to be over prepared, have stuff under your sleeve, that you can pull off to make a point.

If you have all your systems in place, all your content on point, and you are aware what stage in the process you find yourself, you can present and respond with confidence. Confidence in presenting is not just about displaying your work; it's about showcasing your journey and the expertise that underpins every creative choice you make.

October 31, 2023

The Designer class will rule the world.

I can't get enough with these clickbait titles. I want to perfect them so that you can get in and read my AMAZING content. In this post I will explain you how there is the rise of a new creative class that is meant to take over every aspect of society.

OK - Let's go down memory lane.... once upon a time, when the first iPhone was released in 2007, I remember being at University as assistant professor at the Universidad de Buenos Aires (FADU) and the head of staff just came back from Miami, and in between his rants about how it is a city without culture and how easy it is to just arrive there with some street art project of sorts and make it, he also came with a little 3.5-inch screen device called an iPhone.

As a nerd that he was, he was fascinated by it, and said to me something I will never forget.

"From now on, design problems are going to be logical problems, problems of interaction, not aesthetics."

He was insanely right. At the moment, websites and motion graphics were all the rage, and the term UI-UX designer did not even exist. My students were struggling printing slides from Photoshop and Illustrator, and I was hot-stuff just because I was doing 3D motion graphics using the cloner with Cinema 4D.

Mr. Jobs creating infinite and true prosperity to a whole new class of creatives.

As I developed my career in Europe, I started to see with time, more and more a couple of terms that became more and more popular. One was User Interface and User Experience designer. In the beginning I thought they were only fancy names for website designers.

How much has the web and mobile market exploded that designers started to become more and more part of the hierarchy of organizations big and small. Gathering importance as they started to solve bigger and more complex interaction problems. And because one could argue that form follows function, those that managed to enhance the UX via fantastic and delightful UI were growing stronger, becoming essential parts of these startups and corporations.

Nowadays, we have rising stars "Chief Design Officer" - "Chief Creative Officer". And those designers that managed to cross-pollinate creative problem solving with creating business value, from an agency and also within every aspect of the value chain, start to prove their value more and more.

A new term also that surfaced at that time was "Design Thinking" a problem solving methodology that was popularized by IDEO that came as a sort of productized framework to solve problems from product to service placing the user at the center of the problematic.

Problems, problems, problems...

Designers are problem solvers, and those that can properly articulate, propose and build solutions, will sooner or later will be transitioning more into higher leadership roles. Sooner or later designers will start replacing engineers and business executives as CEOs of Fortune 500 companies and that will be the dawn of a new era for humanity: global warming will revert, wars will stop and the world will finally transform into a better place.

A 2019 McKinsey study found that companies with strong design capabilities outperform their peers on financial metrics by 32%. (Yes Mr. Consultants!) A 2020 study by the Design Management Institute found that design-led companies were more likely to report innovation success, revenue growth, and customer satisfaction. Finally a 2021 study by the Boston Consulting Group found that companies with CEOs who have a strong design background are more likely to outperform their peers on both financial and non-financial metrics. - some of these papers can only be accessed via subscription, we will have to trust Google Bard for its word.

  • Jony Ive, the former Chief Design Officer of Apple, is widely credited with helping to make Apple one of the most successful companies in the world.
  • Marc Benioff, the CEO of Salesforce, is a former designer who has instilled a design-centric culture at his company.
  • Sundar Pichai, the CEO of Alphabet (Google's parent company), is a former design engineer who has overseen the development of some of the most popular products and services in the world.
Johny Ive spent 4 years after leaving Apple perfecting this typeface: LoveFrom (more info)

These are just a few examples of designers who have achieved success in leadership roles. As the world becomes increasingly complex and interconnected, the skills and mindset of designers are becoming increasingly valuable. As a result, it is likely that we will see more and more designers rising to the top of the corporate world in the years to come.

© Ivan Flugelman 2022 Creative Direction, Design & Strategy in the Metaverse.

#metaverse